Rooms 9 - 15
9. Pressed plants have grown out of their folders (stored in cabinets) and made the room near impassable.
10. Corridor covered in mold. Anyone who enters must pass a Wil save or have their brain infested by mold that will eventually develop a separate consciousness.
11. Coconut has grown into a palm. Broken gold filigree worth 100 s.
12. The moss room. Moss covers furniture and all surfaces. Will grow to cover anything in 10 minutes.
13. Table and chairs. Animate taxidermized bird (Str 7, Wil 5, HP 1, beak d6) carrying annoyed mold intelligence (from room 10).
14. Giant venus flytraps. If caught: d6 Str loss per turn, Str save to escape. The room is very moist. Sunlight enters by way of mirrors.
15. Gardener's closet. Watering can with sparkling water that will make any living thing grow to twice its size (permanently). 5 uses.
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